![]() ![]() ![]() Sadly that's the videogames industry-you can make a great game about dodgeball, but making it a hit isn't child's play. This is a legitimately fun and unusual multiplayer experience, and you do feel there could be an audience out there for it: if Velan can somehow make this F2P relaunch stick. ![]() It's not nice to see a game as good as Knockout City struggling to find the playerbase it needs to be a going concern. Velan Studios says players are going to see less content than usual as season 5 draws to a close, because "we have a bunch of behind-the-scenes work to do to get ready for going free-to-play, and our team is all-hands-on-deck working on that." For now, players will still need an EA Account to play. This figure obviously reflects only one store when the game is available on others and on consoles, but at the moment there are 111 people playing Knockout City on Steam: which is more than the 3 playing EA Originals' other competitive multiplayer game, Rocket Arena, but not exactly a healthy number for a game that depends on other players. Knockout City was released for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One (with enhanced backwards compatibility for PlayStation 5 and Xbox Series X and Series S) on May 21, 2021, with cross platform play and shared progression between platforms. That all makes things sound quite civil, positive even, but it does seem notable that a game which obviously needs some sort of a turnaround-you don't change business model if things are going well-is going to lose access to the resource and visibility that a publisher like EA can give it. ![]()
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