![]() ![]() The witch chooses one of the following conditions each time she uses this hex: dazzled, fatigued, shaken, or sickened. The witch can touch a creature to suppress or protect it from negative conditions. Witches gain access to additional spells based on their Patron.(The Stigmatized Witch archetype uses Charisma instead) The Witch uses their Intelligence score to determine their bonus spell slots and spell save DCs.The Witch is an arcane spellcaster, and is subject to a chance to have their spells fail when wearing armor.(The Stigmatized Witch archetype instead casts spells spontaneously from a limited list of spells known) The Witch must prepare their spells ahead of time and they know a limited number of spells.Witches cast spells drawn from the Witch spell list. The Witch can cast up to 9th level spells.Some are even fearful of what that source might be, or where its true purposes lie." As a witch grows in power, she might learn about the source of her magic, but some remain blissfully unaware. Communing with that source and using her familiar as a conduit, the witch gains not only a host of spells, but also a number of strange abilities known as hexes. Generally feared and misunderstood, the witch draws her magic from a pact made with an otherworldly power. "Some gain power through study, some through devotion, others through blood, but the witch gains power from her communion with the unknown. ![]() Witch is a class in Pathfinder: Wrath of the Righteous. ![]()
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